#include <Codec.h>
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std::string | name |
| Name of the codec used to compress the data.
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int | level |
| Compression level.
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int | shuffle |
| Shuffle type.
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int | compressor |
| Compressor type.
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◆ Codec_t()
◆ clear()
◆ empty()
◆ operator!=()
bool Codec_t::operator!= |
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const Codec_t & |
other | ) |
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inline |
◆ operator==()
bool Codec_t::operator== |
( |
const Codec_t & |
other | ) |
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inline |
◆ compressor
Compressor type.
For codecs that support more than one compressor.
◆ level
◆ name
std::string Codec_t::name |
Name of the codec used to compress the data.
codecName[NDCODEC_NONE] if uncompressed.
◆ shuffle
The documentation for this struct was generated from the following file:
- /home/runner/work/areaDetector/areaDetector/ADCore/ADApp/ADSrc/Codec.h