#include <Codec.h>
◆ Codec_t()
◆ clear()
◆ empty()
◆ operator!=()
bool Codec_t::operator!= |
( |
const Codec_t & |
other | ) |
|
|
inline |
◆ operator==()
bool Codec_t::operator== |
( |
const Codec_t & |
other | ) |
|
|
inline |
◆ compressor
Compressor type.
For codecs that support more than one compressor.
◆ level
◆ name
std::string Codec_t::name |
Name of the codec used to compress the data.
codecName[NDCODEC_NONE] if uncompressed.
◆ shuffle
The documentation for this struct was generated from the following file:
- /home/runner/work/areaDetector/areaDetector/ADCore/ADApp/ADSrc/Codec.h