#include <Codec.h>
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| std::string | name |
| | Name of the codec used to compress the data.
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| |
| int | level |
| | Compression level.
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| |
| int | shuffle |
| | Shuffle type.
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| |
| int | compressor |
| | Compressor type.
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| |
◆ Codec_t()
◆ clear()
◆ empty()
◆ operator!=()
| bool Codec_t::operator!= |
( |
const Codec_t & |
other | ) |
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|
inline |
◆ operator==()
| bool Codec_t::operator== |
( |
const Codec_t & |
other | ) |
|
|
inline |
◆ compressor
Compressor type.
For codecs that support more than one compressor.
◆ level
◆ name
| std::string Codec_t::name |
Name of the codec used to compress the data.
codecName[NDCODEC_NONE] if uncompressed.
◆ shuffle
The documentation for this struct was generated from the following file:
- /home/runner/work/areaDetector/areaDetector/ADCore/ADApp/ADSrc/Codec.h