NDPluginCodec

author:

Bruno Martins, Facility for Rare Isotope Beams and Mark Rivers, University of Chicago

Overview

NDPluginCodec is a tool for compressing and decomppressing NDArray data according to a user selectable codec. Compression information is stored in the codec and compressionSize fields of the NDArray.

Compressed NDArray Semantics

The new NDArray field codec is used to indicate if an NDArray holds compressed or uncompressed data.

Uncompressed NDArrays

  • codec is empty (codec.empty()==true).

  • compressedSize is equal to dataSize.

Compressed NDArrays

  • codec.name holds the name of the codec that was used to compress the data. This plugin currently supports four codecs: “jpeg”, “blosc”, “lz4”, and “bzlz4”.

  • compressedSize holds the length of the compressed data in pData.

  • dataSize holds the length of the allocated pData buffer, as usual.

  • pData holds the compressed data as unsigned char.

  • dataType holds the data type of the uncompressed data. This will be used for decompression.

Compression

To compress the data, the Mode parameter must be set to Compress. Also, the parameter Compressor must be set to something other than None. After the compression is done, the CompFactor parameter will be updated with the compression factor achieved. CompFactor is calculated according to the following formula:

dataSize/compressedSize

Currently, five choices are available for the Compressor parameter:

  • None: No compression will be performed. The NDArray will be passed forward as-is.

  • JPEG: The compression will be performed according to the JPEG format. pData will contain a full, valid JPEG file in memory after the compression is done. JPEG compression is limited to unsigned 8-bit data (UInt8). It is also limited to ColorMode=Mono or RGB1. For Mono the input data is 2-D (NX, NY). For RGB1 it is 3-D [3, NX, NY]. JPEG compression is controlled with the following parameters:

    • JPEGQuality: The image quality to be used for the compression. The quality value must be between 1 and 100, with 100 meaning best quality (and worst compression factor).

  • Blosc: The compression will be performed according to the Blosc format. The compression is controlled via the following parameters:

    • BloscCompressor: which compression algorithm to use. Available choices: BloscLZ, LZ4, LZ4HC, Snappy, ZLIB and ZSTD.

    • BloscCLevel: the compression level for the selected algorithm.

    • BloscShuffle: controls whether data will be shuffled before compression. Choices are None, Byte, and Bit.

    • BloscNumThreads: controls how many threads will be used by the Blosc compressor to improve performance.

  • LZ4: The compression will be performed according to the LZ4 format. This is similar to the Blosc compressor with BloscShuffle=None but uses the native LZ4 library, rather than Blosc. It is one of the compressors used on the ZeroMQ socket interface on the Eiger detector from Dectris. NDPluginCodec can thus be used to decompress this data.

  • BSLZ4: The compression will be performed according to the Bitshuffle/LZ4 format. This is similar to the Blosc compressor with BloscShuffle=Bit but uses the native LZ4 library, rather than Blosc. It is one of the compressors used on the ZeroMQ socket interface on the Eiger detector from Dectris. NDPluginCodec can thus be used to decompress this data.

Note that BloscNumThreads controls the number of threads created from a single NDPluginCodec thread. The performance of all the compressors can also be increased by running multiple NDPluginCodec threads within a single plugin instance. This is controlled with the NumThreads record, as for most other plugins.

It is important to note that plugins downstream of NDCodec that are receiving compressed NDArrays must have been constructed with NDPluginDriver’s compressionAware=true, otherwise compressed arrays will be dropped by them at runtime. Currently only NDPluginCodec, NDPluginPva, and NDFileHDF5 are able to handle compressed NDArrays.

Decompression

If Mode is set to Decompress, decompression happens automatically and transparently if the codec is supported. No other parameter needs to be set for the decompression to work.

Parameters

NDPluginCodec inherits from NDPluginDriver. The NDPluginCodec class documentation describes this class in detail.

NDPluginCodec defines the following parameters. It also implements all of the standard plugin parameters from NDPluginDriver. The EPICS database NDCodec.template provides access to these parameters, listed in the following table.

Parameter Definitions in NDPluginCodec.h and EPICS Record Definitions in NDCodec.template

Parameter index variable

asyn interface

Access

Description

drvInfo string

EPICS record name

EPICS record type

NDCodecMode

asynInt32

r/w

The plugin mode (NDCodecMode_t).

MODE

$(P)$(R)Mode, $(P)$(R)Mode_RBV

mbbo, mbbi

NDCodecCompressor

asynInt32

r/w

Which compressor to use (NDCodecCompressor_t). Choices are:
None
JPEG
Blosc
LZ4
BSLZ4

COMPRESSOR

$(P)$(R)Compressor, $(P)$(R)Compressor_RBV

mbbo, mbbi

NDCodecCompFactor

asynFloat64

r/w

Compression factor.

COMP_FACTOR

$(P)$(R)CompFactor

ai

Parameters for the JPEG Compressor

NDCodecJPEGQuality

asynInt32

r/w

JPEG compression quality, 1-100.

JPEG_QUALITY

$(P)$(R)JPEGQuality, $(P)$(R)JPEGQuality_RBV

longout, longin

Parameters for the Blosc Compressor

NDCodecBloscCompressor

asynInt32

r/w

Which Blosc compressor to use (NDCodecBloscComp_t). Choices are:
BloscLZ
LZ4
LZ4HC
SNAPPY
ZLIB
ZSTD

BLOSC_COMPRESSOR

$(P)$(R)BloscCompressor, $(P)$(R)BloscCompressor_RBV

mbbo, mbbi

NDCodecBloscCLevel

asynInt32

r/w

Blosc compression level.

BLOSC_CLEVEL

$(P)$(R)BloscCLevel, $(P)$(R)BloscCLevel_RBV

longout, longin

NDCodecBloscShuffle

asynInt32

r/w

Blosc shuffle data before compression. Choices are:
None
Bit Shuffle
Byte Shuffle

BLOSC_SHUFFLE

$(P)$(R)BloscShuffle, $(P)$(R)BloscShuffle_RBV

mbbo, mbbi

NDCodecBloscNumThreads

asynInt32

r/w

Blosc number of threads for compression/decompression.

BLOSC_NUMTHREADS

$(P)$(R)BloscNumThreads, $(P)$(R)BloscNumThreads_RBV

longout, longin

Parameters for Diagnostics

NDCodecCodecStatus

asynInt32

r/o

Status of the compression/decompression. Values are “Success”, “Warning”, and “Error”.

CODEC_STATUS

$(P)$(R)CodecStatus

mbbi

NDCodecCodecError

asynOctet

r/o

Error message if CodecStatus is “Warning” or “Error”.

CODEC_ERROR

$(P)$(R)CodecError

waveform

Configuration

The NDPluginCodec plugin is created with the following command, either from C/C++ or from the EPICS IOC shell.

int NDCodecConfigure(const char *portName, int queueSize, int blockingCallbacks,
                            const char *NDArrayPort, int NDArrayAddr,
                            int maxBuffers, size_t maxMemory,
                            int priority, int stackSize)

For details on the meaning of the parameters to this function refer to the detailed documentation on the NDCodecConfigure function in the NDPluginCodec.cpp documentation and in the documentation for the constructor for the NDPluginCodec class.

Screen shots

The following is the MEDM screen that provides access to the parameters in NDPluginDriver.h and NDPluginCodec.h through records in NDPluginBase.template and NDCodec.template.

../_images/NDCodec.png

NDCodec.adl

Performance

The following screens show the performance that can be achieved with NDPluginCodec. For this test the simDetector driver was generating 1024x1024 UInt32 arrays at ~1280 arrays/s. These were compressed using Blosc LZ4 compression with Bit shuffle and 6 Blosc threads. The compression factor was ~42, so the output arrays were 98 KB, compared to the input size of 4 MB. When running with a single plugin thread (NumThreads=1) the plugin sometimes could not keep up. By increasing numThreads to 2 the plugin could always process the full 1280 arrays/s without dropping any arrays. The test was run on a 20-core Linux machine, and the simDetector IOC was using ~7 cores. NDPluginCodec was using ~6 of these. Since each array is 4 MB, this is a compression rate of ~5.0 GB/s, or about 5 times the capacity of 10 Gbit Ethernet.

../_images/NDCodec_Performance.png

NDCodec performance with ~1280 32-bit frames/s

../_images/NDCodec_Performance_More.png

NDPluginBaseFull.adl showing that NumThreads was set to 2